Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 36 days ago
2 / 3 / 30
K / D / A
84.2%
Kill participation
342.3
Damage / min
9,515g
373.4 gold / min
75
32 placed · 5 cleared
14
0.5 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever type#1998
Jayce · Top
10 / 6 / 9
70.4% KP
29,161
32.1% share
11,521g
207 CS · 8.1/m
Known Ghoster#False
Kha'Zix · Jungle
8 / 7 / 3
40.7% KP
17,517
19.3% share
12,601g
162 CS · 6.4/m
A Lonely Road#NA6
Sylas · Mid
4 / 8 / 6
37% KP
18,449
20.3% share
9,210g
142 CS · 5.6/m
berry alien#BARRY
Syndra · ADC
4 / 7 / 5
33.3% KP
18,826
20.7% share
11,058g
169 CS · 6.6/m
Tempest#happy
Yuumi · Support
1 / 10 / 16
63% KP
6,929
7.6% share
7,192g
15 CS · 0.6/m
Red side
VictoryEvan#lai
Varus · Top
10 / 11 / 7
44.7% KP
21,344
20.3% share
11,236g
134 CS · 5.3/m
1213212321#45654
Hecarim · Jungle
5 / 3 / 18
60.5% KP
15,366
14.6% share
12,342g
201 CS · 7.9/m
起風了#eve
Yone · Mid
5 / 6 / 6
28.9% KP
16,204
15.4% share
9,888g
206 CS · 8.1/m
SirZepre#NA1
Yunara · ADC
16 / 5 / 10
68.4% KP
43,665
41.5% share
21,080g
294 CS · 11.5/m
PhyMini#NA1
Lulu · Support
2 / 3 / 30
84.2% KP
8,724
8.3% share
9,515g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
