Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 35 days ago
10 / 6 / 2
K / D / A
52.2%
Kill participation
709
Damage / min
13,665g
478.1 gold / min
32
9 placed · 4 cleared
261
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
4 / 4 / 5
39.1% KP
28,959
32.1% share
12,253g
280 CS · 9.8/m
1YO Chat Ban#MBSRY
Wukong · Jungle
6 / 9 / 6
52.2% KP
16,396
18.2% share
11,195g
172 CS · 6/m
PhyMini#NA1
Ryze · Mid
10 / 6 / 2
52.2% KP
20,266
22.5% share
13,665g
261 CS · 9.1/m
Durango#King
Ezreal · ADC
3 / 10 / 4
30.4% KP
16,182
17.9% share
11,519g
200 CS · 7/m
DRAGON WARRIOR#JADE
Bard · Support
0 / 10 / 14
60.9% KP
8,395
9.3% share
7,622g
23 CS · 0.8/m
Red side
VictoryHypha#ADC
Gangplank · Top
1 / 5 / 15
42.1% KP
14,049
12.8% share
10,300g
175 CS · 6.1/m
Sheiden#PHL3
Lee Sin · Jungle
11 / 6 / 10
55.3% KP
18,502
16.9% share
13,418g
184 CS · 6.4/m
perma ban ekko#ekko
Vex · Mid
10 / 6 / 15
65.8% KP
33,047
30.1% share
11,884g
188 CS · 6.6/m
Aliplane#F15YO
Jhin · ADC
9 / 0 / 18
71.1% KP
28,893
26.4% share
17,527g
281 CS · 9.8/m
Ragna#Hunt
Pantheon · Support
7 / 6 / 9
42.1% KP
15,144
13.8% share
9,911g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
