Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 31 days ago
4 / 9 / 3
K / D / A
38.9%
Kill participation
825.1
Damage / min
13,864g
509.7 gold / min
24
9 placed · 4 cleared
250
9.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryjuIy#broke
Yone · Top
13 / 5 / 5
42.9% KP
30,546
26.1% share
15,549g
267 CS · 9.8/m
Josedeodo#NA12
Qiyana · Jungle
6 / 3 / 11
40.5% KP
14,953
12.8% share
15,184g
251 CS · 9.2/m
Petricite#Locke
Locke · Mid
8 / 4 / 12
47.6% KP
26,640
22.8% share
10,920g
172 CS · 6.3/m
Damonte#REAL
Jhin · ADC
10 / 3 / 15
59.5% KP
36,640
31.4% share
16,281g
239 CS · 8.8/m
a Special One#1of1
Poppy · Support
5 / 3 / 20
59.5% KP
8,091
6.9% share
8,925g
22 CS · 0.8/m
Red side
DefeatLoneSomeRanger#Rank1
Malphite · Top
3 / 11 / 5
44.4% KP
20,019
24.7% share
8,571g
135 CS · 5/m
NiuNaii#Milk
Rengar · Jungle
8 / 5 / 2
55.6% KP
14,325
17.7% share
14,034g
225 CS · 8.3/m
Trisend3#NA1
Ryze · Mid
3 / 6 / 4
38.9% KP
18,964
23.4% share
11,190g
249 CS · 9.2/m
PhyMini#NA1
Yunara · ADC
4 / 9 / 3
38.9% KP
22,443
27.7% share
13,864g
250 CS · 9.2/m
MEECHOL#NA1
Alistar · Support
0 / 12 / 7
38.9% KP
5,184
6.4% share
6,819g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
