Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 31 days ago
3 / 3 / 11
K / D / A
73.7%
Kill participation
412.8
Damage / min
8,027g
299.1 gold / min
86
38 placed · 7 cleared
19
0.7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv xnaiiy#cutie
Garen · Top
5 / 4 / 3
42.1% KP
24,542
30.5% share
11,291g
210 CS · 7.8/m
blaberfish2#NA1
Lee Sin · Jungle
5 / 7 / 7
63.2% KP
18,405
22.9% share
11,504g
176 CS · 6.6/m
savyyor#alex
Locke · Mid
2 / 8 / 5
36.8% KP
12,499
15.5% share
9,144g
189 CS · 7/m
Sangah#CA1
Ezreal · ADC
4 / 10 / 1
26.3% KP
13,977
17.4% share
9,544g
153 CS · 5.7/m
PhyMini#NA1
Karma · Support
3 / 3 / 11
73.7% KP
11,076
13.8% share
8,027g
19 CS · 0.7/m
Red side
VictoryPhilip#tart
Camille · Top
5 / 4 / 3
25% KP
21,317
19.1% share
10,688g
199 CS · 7.4/m
Brand New Day#CN1
Vi · Jungle
10 / 4 / 9
59.4% KP
22,187
19.9% share
13,075g
214 CS · 8/m
Trisend3#NA1
Syndra · Mid
3 / 2 / 11
43.8% KP
25,050
22.5% share
10,988g
230 CS · 8.6/m
The snoJ#NA1
Draven · ADC
10 / 4 / 5
46.9% KP
22,279
20% share
14,767g
217 CS · 8.1/m
dasdqwr1#NA1
Sylas · Support
4 / 5 / 16
62.5% KP
20,590
18.5% share
9,401g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
