Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 30 days ago
2 / 7 / 2
K / D / A
30.8%
Kill participation
958.8
Damage / min
8,380g
348.2 gold / min
13
7 placed · 0 cleared
198
8.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryweieryuxin#pure
Camille · Top
18 / 1 / 1
65.5% KP
42,393
48.4% share
16,056g
217 CS · 9/m
patience#Nice
Graves · Jungle
5 / 3 / 3
27.6% KP
8,970
10.2% share
12,279g
205 CS · 8.5/m
Twitch DoxaMid#na4
Kassadin · Mid
4 / 3 / 3
24.1% KP
11,861
13.5% share
9,462g
164 CS · 6.8/m
Flay Mígnon#2298
Viktor · ADC
2 / 3 / 6
27.6% KP
13,533
15.4% share
10,680g
206 CS · 8.6/m
2424#dog
Bard · Support
0 / 3 / 17
58.6% KP
10,859
12.4% share
8,603g
13 CS · 0.5/m
Red side
DefeatSummoner V#NA1
Illaoi · Top
6 / 8 / 0
46.2% KP
23,676
29.6% share
11,056g
204 CS · 8.5/m
mexican dealer#gonzo
Quinn · Jungle
2 / 7 / 3
38.5% KP
14,528
18.1% share
9,595g
166 CS · 6.9/m
PhyMini#NA1
Ryze · Mid
2 / 7 / 2
30.8% KP
23,075
28.8% share
8,380g
198 CS · 8.2/m
이초홍#SUB
Lucian · ADC
3 / 4 / 1
30.8% KP
14,488
18.1% share
10,170g
223 CS · 9.3/m
youngw522#NA1
Milio · Support
0 / 3 / 6
46.2% KP
4,290
5.4% share
6,098g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
