Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 29 days ago
4 / 2 / 9
K / D / A
52%
Kill participation
1,143.5
Damage / min
11,768g
453.8 gold / min
31
10 placed · 5 cleared
256
9.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAC Scholar#8200
Garen · Top
2 / 6 / 3
20% KP
10,790
11.8% share
10,299g
211 CS · 8.1/m
hopeful#101
Gwen · Jungle
8 / 1 / 9
68% KP
17,063
18.6% share
13,696g
221 CS · 8.5/m
PhyMini#NA1
Viktor · Mid
4 / 2 / 9
52% KP
29,654
32.3% share
11,768g
256 CS · 9.9/m
loveTG#9877
Aphelios · ADC
10 / 4 / 3
52% KP
27,941
30.4% share
15,276g
242 CS · 9.3/m
sumodummy500#NA1
Braum · Support
1 / 4 / 14
60% KP
6,359
6.9% share
8,700g
34 CS · 1.3/m
Red side
Defeatkisno#NA1
Yasuo · Top
2 / 4 / 3
29.4% KP
15,929
21.7% share
10,041g
239 CS · 9.2/m
Sneewo#NA1
Lee Sin · Jungle
9 / 5 / 3
70.6% KP
16,334
22.2% share
11,319g
173 CS · 6.7/m
WiiWaterMelon#NA1
Veigar · Mid
1 / 4 / 1
11.8% KP
13,015
17.7% share
8,369g
192 CS · 7.4/m
Cody Sun#Ora
Tristana · ADC
5 / 6 / 4
52.9% KP
20,753
28.2% share
12,350g
227 CS · 8.8/m
Valantis#NA1
Rell · Support
0 / 6 / 12
70.6% KP
7,462
10.2% share
6,928g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
