Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 29 days ago
3 / 5 / 7
K / D / A
41.7%
Kill participation
779.3
Damage / min
12,768g
398.8 gold / min
25
9 placed · 3 cleared
278
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypennie#fat
Gnar · Top
6 / 6 / 11
54.8% KP
34,001
27.6% share
14,149g
231 CS · 7.2/m
MunchyPunchyLOL#TTV1
Shaco · Jungle
2 / 7 / 11
41.9% KP
20,947
17% share
11,138g
190 CS · 5.9/m
lft ckreborn#pris
Tristana · Mid
9 / 3 / 6
48.4% KP
24,054
19.5% share
14,740g
241 CS · 7.5/m
MurderByChanklas#Chank
Yasuo · ADC
10 / 5 / 6
51.6% KP
23,113
18.7% share
16,472g
292 CS · 9.1/m
Cupic#Senna
Sona · Support
4 / 3 / 22
83.9% KP
21,229
17.2% share
10,817g
39 CS · 1.2/m
Red side
DefeatRhaastie#fan
Yone · Top
7 / 7 / 6
54.2% KP
27,549
24.7% share
12,726g
203 CS · 6.3/m
blaberfish2#NA1
Qiyana · Jungle
10 / 3 / 6
66.7% KP
40,664
36.4% share
17,498g
241 CS · 7.5/m
PhyMini#NA1
Ryze · Mid
3 / 5 / 7
41.7% KP
24,952
22.3% share
12,768g
278 CS · 8.7/m
never type#1998
Riven · ADC
2 / 6 / 6
33.3% KP
11,913
10.7% share
15,708g
292 CS · 9.1/m
Omi#Brooo
Braum · Support
2 / 10 / 10
50% KP
6,582
5.9% share
8,442g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
