Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 29 days ago
0 / 1 / 19
K / D / A
57.6%
Kill participation
241.9
Damage / min
9,356g
307.4 gold / min
107
48 placed · 7 cleared
29
1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlft ckreborn#pris
Tristana · Top
3 / 9 / 4
29.2% KP
18,970
19.6% share
11,079g
195 CS · 6.4/m
White Canyon#Ken
Qiyana · Jungle
8 / 3 / 6
58.3% KP
27,715
28.7% share
14,097g
235 CS · 7.7/m
never type#1998
Riven · Mid
6 / 8 / 2
33.3% KP
14,714
15.2% share
14,277g
266 CS · 8.7/m
NEXTLATAM ADKING#Ray
Lucian · ADC
3 / 7 / 4
29.2% KP
13,480
14% share
12,954g
246 CS · 8.1/m
Win Worlds#2000
Azir · Support
4 / 6 / 7
45.8% KP
21,739
22.5% share
10,680g
91 CS · 3/m
Red side
VictoryRhaastie#fan
Ambessa · Top
5 / 10 / 7
36.4% KP
22,464
18.8% share
11,699g
201 CS · 6.6/m
RexRequired#dino
Aatrox · Jungle
12 / 1 / 5
51.5% KP
25,076
21% share
15,495g
232 CS · 7.6/m
Damonte#REAL
Kog'Maw · Mid
7 / 6 / 8
45.5% KP
34,274
28.7% share
14,685g
268 CS · 8.8/m
Paragxn#GXN
Yunara · ADC
9 / 6 / 6
45.5% KP
30,145
25.3% share
17,757g
295 CS · 9.7/m
PhyMini#NA1
Lulu · Support
0 / 1 / 19
57.6% KP
7,363
6.2% share
9,356g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
