Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 26 days ago
2 / 3 / 5
K / D / A
29.2%
Kill participation
612.4
Damage / min
10,069g
397.7 gold / min
27
11 placed · 3 cleared
237
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCT NEXT ADKING#203
Viktor · Top
3 / 7 / 3
17.6% KP
20,631
20% share
10,523g
197 CS · 7.8/m
123212321#12321
Talon · Jungle
9 / 3 / 7
47.1% KP
22,556
21.9% share
14,257g
214 CS · 8.5/m
Thebausffs#KR2
Yasuo · Mid
11 / 5 / 3
41.2% KP
29,546
28.7% share
14,120g
252 CS · 10/m
Sushee#NA1
Xayah · ADC
11 / 7 / 5
47.1% KP
22,378
21.7% share
14,260g
197 CS · 7.8/m
Good Better Best#NA2
Braum · Support
0 / 3 / 17
50% KP
7,817
7.6% share
7,710g
19 CS · 0.8/m
Red side
DefeatANOTHERDIMENSION#TOP
Anivia · Top
6 / 3 / 2
33.3% KP
13,926
16.7% share
10,326g
207 CS · 8.2/m
Yuuji#247
Kha'Zix · Jungle
5 / 12 / 3
33.3% KP
16,279
19.5% share
9,979g
112 CS · 4.4/m
PhyMini#NA1
Tristana · Mid
2 / 3 / 5
29.2% KP
15,504
18.6% share
10,069g
237 CS · 9.4/m
Insightful#EU7
Karthus · ADC
10 / 8 / 4
58.3% KP
27,781
33.3% share
12,131g
191 CS · 7.5/m
Virtuosa#arkni
Sona · Support
1 / 8 / 16
70.8% KP
9,988
12% share
7,761g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
