Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 23 days ago
15 / 4 / 5
K / D / A
60.6%
Kill participation
1,410
Damage / min
15,432g
488.4 gold / min
39
13 placed · 4 cleared
231
7.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGood Boi#twtv
Ornn · Top
3 / 5 / 6
27.3% KP
15,262
13% share
9,419g
169 CS · 5.3/m
RexRequired#dino
Nidalee · Jungle
4 / 11 / 15
57.6% KP
24,110
20.5% share
12,775g
195 CS · 6.2/m
PhyMini#NA1
Viktor · Mid
15 / 4 / 5
60.6% KP
44,555
38% share
15,432g
231 CS · 7.3/m
Puppeh#333
Yunara · ADC
8 / 13 / 5
39.4% KP
23,812
20.3% share
15,766g
249 CS · 7.9/m
Season of Leaves#Fall
Janna · Support
3 / 12 / 19
66.7% KP
9,588
8.2% share
10,241g
27 CS · 0.9/m
Red side
VictoryStrompest#TTKAE
Cassiopeia · Top
4 / 4 / 13
37.8% KP
27,801
17.1% share
12,031g
243 CS · 7.7/m
LFT Sheiden#PHL1
Qiyana · Jungle
11 / 4 / 7
40% KP
27,054
16.7% share
16,527g
224 CS · 7.1/m
十THANOS十#GOD
Karthus · Mid
10 / 12 / 9
42.2% KP
45,195
27.9% share
14,122g
235 CS · 7.4/m
Tomo#0999
Xayah · ADC
17 / 6 / 12
64.4% KP
45,268
27.9% share
20,392g
284 CS · 9/m
From Iron#1123
Rakan · Support
3 / 7 / 27
66.7% KP
16,834
10.4% share
10,617g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
