Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 22 days ago
11 / 5 / 1
K / D / A
54.5%
Kill participation
1,039.2
Damage / min
13,268g
472.5 gold / min
23
4 placed · 2 cleared
242
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBarry#GAP
Singed · Top
1 / 8 / 3
18.2% KP
13,199
14.5% share
9,874g
224 CS · 8/m
Topher#US1
Qiyana · Jungle
2 / 8 / 5
31.8% KP
8,987
9.9% share
10,344g
167 CS · 5.9/m
PhyMini#NA1
Akali · Mid
11 / 5 / 1
54.5% KP
29,185
32% share
13,268g
242 CS · 8.6/m
Cody Sun#Ora
Corki · ADC
4 / 9 / 7
50% KP
21,376
23.5% share
12,482g
238 CS · 8.5/m
HξκтιČ#dani
Senna · Support
4 / 4 / 9
59.1% KP
18,408
20.2% share
9,941g
49 CS · 1.7/m
Red side
VictoryMySwordCrimson#2006
Riven · Top
14 / 3 / 5
55.9% KP
36,429
37.3% share
16,737g
249 CS · 8.9/m
Ahj#Tiff
Ambessa · Jungle
10 / 1 / 5
44.1% KP
17,228
17.7% share
16,391g
252 CS · 9/m
12345654321#00000
Locke · Mid
4 / 7 / 3
20.6% KP
12,835
13.2% share
9,954g
167 CS · 5.9/m
Detention#DDR
Yunara · ADC
5 / 4 / 10
44.1% KP
25,027
25.7% share
14,884g
227 CS · 8.1/m
Kzykendy#NA1
Zilean · Support
1 / 7 / 13
41.2% KP
6,018
6.2% share
8,465g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
