Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 21 days ago
0 / 9 / 8
K / D / A
32%
Kill participation
1,051.2
Damage / min
10,289g
347.8 gold / min
18
9 placed · 1 cleared
240
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCyog#20172
Cassiopeia · Top
4 / 11 / 7
44% KP
19,787
18.5% share
10,844g
213 CS · 7.2/m
Defiant#3543
Talon · Jungle
11 / 9 / 6
68% KP
27,308
25.5% share
15,412g
201 CS · 6.8/m
PhyMini#NA1
Viktor · Mid
0 / 9 / 8
32% KP
31,097
29% share
10,289g
240 CS · 8.1/m
Stealthstarbot#NA1
Kai'Sa · ADC
7 / 11 / 2
36% KP
20,280
18.9% share
14,197g
207 CS · 7/m
choppy#역대급J4
Alistar · Support
3 / 10 / 8
44% KP
8,738
8.2% share
7,974g
22 CS · 0.7/m
Red side
VictoryKzykendy#NA1
Azir · Top
10 / 9 / 8
36% KP
33,332
20.7% share
13,123g
180 CS · 6.1/m
city mouse#yum
Hecarim · Jungle
8 / 2 / 12
40% KP
18,851
11.7% share
15,342g
281 CS · 9.5/m
Trisend3#NA1
Syndra · Mid
13 / 5 / 13
52% KP
44,673
27.7% share
13,980g
203 CS · 6.9/m
njt#1968
Corki · ADC
17 / 4 / 12
58% KP
52,175
32.3% share
19,911g
275 CS · 9.3/m
aphromoo#NA1
Rakan · Support
2 / 5 / 28
60% KP
12,325
7.6% share
10,171g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
