Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 20 days ago
0 / 10 / 8
K / D / A
33.3%
Kill participation
781.1
Damage / min
9,328g
284.4 gold / min
22
10 placed · 0 cleared
169
5.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhyMini#NA1
Sion · Top
0 / 10 / 8
33.3% KP
25,621
22.3% share
9,328g
169 CS · 5.2/m
Exuan#xyi
Kayn · Jungle
10 / 9 / 2
50% KP
26,641
23.2% share
15,768g
210 CS · 6.4/m
888#NA2
Katarina · Mid
9 / 6 / 4
54.2% KP
29,864
26% share
13,041g
184 CS · 5.6/m
NEXTLATAM ADKING#Ray
Yunara · ADC
3 / 7 / 8
45.8% KP
26,296
22.9% share
15,911g
278 CS · 8.5/m
Emilia In Paris#oui
Lulu · Support
2 / 5 / 12
58.3% KP
6,544
5.7% share
9,203g
27 CS · 0.8/m
Red side
VictoryHypha#ADC
Ornn · Top
3 / 5 / 10
35.1% KP
18,665
12.2% share
9,388g
140 CS · 4.3/m
LFT Sheiden#PHL1
Nidalee · Jungle
16 / 2 / 13
78.4% KP
40,247
26.4% share
17,812g
225 CS · 6.9/m
Turtle Server#lmfao
Jayce · Mid
9 / 8 / 15
64.9% KP
37,393
24.5% share
13,743g
182 CS · 5.5/m
ScaryJerry#6969
Caitlyn · ADC
8 / 5 / 14
59.5% KP
45,250
29.7% share
19,273g
338 CS · 10.3/m
Illamul#NA1
Leona · Support
1 / 4 / 21
59.5% KP
10,979
7.2% share
9,529g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
