Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 20 days ago
10 / 2 / 10
K / D / A
58.8%
Kill participation
1,583.6
Damage / min
13,273g
513.5 gold / min
19
10 placed · 1 cleared
199
7.7 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMunchy Punchy#YAYYY
Renekton · Top
1 / 6 / 5
30% KP
29,560
26.6% share
8,534g
202 CS · 7.8/m
patience#Nice
Kindred · Jungle
8 / 6 / 5
65% KP
24,561
22.1% share
12,820g
196 CS · 7.6/m
Turtle Server#lmfao
Locke · Mid
7 / 7 / 5
60% KP
21,723
19.5% share
10,355g
152 CS · 5.9/m
ttv tewbone#sub
Sion · ADC
4 / 5 / 8
60% KP
20,486
18.4% share
11,949g
174 CS · 6.7/m
tignnou#NA1
Neeko · Support
0 / 11 / 11
55% KP
14,833
13.3% share
6,292g
21 CS · 0.8/m
Red side
VictoryBiliBiliBD#Alpha
Dr. Mundo · Top
7 / 4 / 4
32.4% KP
42,560
28.9% share
14,172g
224 CS · 8.7/m
IJY#002
Aatrox · Jungle
4 / 7 / 10
41.2% KP
25,655
17.4% share
10,544g
185 CS · 7.2/m
Defiant#3543
Yone · Mid
11 / 4 / 3
41.2% KP
29,056
19.7% share
13,199g
215 CS · 8.3/m
PhyMini#NA1
Hwei · ADC
10 / 2 / 10
58.8% KP
40,937
27.8% share
13,273g
199 CS · 7.7/m
VULCAN#5125
Alistar · Support
2 / 4 / 18
58.8% KP
9,165
6.2% share
8,181g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
