Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 14 days ago
8 / 4 / 3
K / D / A
33.3%
Kill participation
1,254.4
Damage / min
13,443g
462.5 gold / min
33
12 placed · 0 cleared
246
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSexySquirtle#bunz
Camille · Top
3 / 7 / 4
28% KP
17,461
16.6% share
10,357g
189 CS · 6.5/m
Gnome#Pulb
Talon · Jungle
7 / 5 / 9
64% KP
29,074
27.6% share
14,490g
240 CS · 8.3/m
Moss#LikeA
Locke · Mid
12 / 9 / 7
76% KP
31,832
30.2% share
14,289g
185 CS · 6.4/m
Tamary#xoxo
Seraphine · ADC
2 / 4 / 10
48% KP
20,405
19.4% share
11,476g
215 CS · 7.4/m
1293293492834981#19197
Rell · Support
1 / 8 / 8
36% KP
6,618
6.3% share
7,316g
16 CS · 0.6/m
Red side
VictoryPhyMini#NA1
Rumble · Top
8 / 4 / 3
33.3% KP
36,460
29.1% share
13,443g
246 CS · 8.5/m
T0mio#NA1
Cho'Gath · Jungle
10 / 3 / 10
60.6% KP
29,067
23.2% share
14,926g
249 CS · 8.6/m
repeat it all#again
Yone · Mid
10 / 9 / 4
42.4% KP
37,135
29.6% share
13,500g
210 CS · 7.2/m
Elden#0927
Yunara · ADC
5 / 4 / 8
39.4% KP
16,470
13.1% share
13,657g
239 CS · 8.2/m
Le ScarFace#NA1
Alistar · Support
0 / 5 / 18
54.5% KP
6,342
5.1% share
8,247g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
