Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 13 days ago
7 / 3 / 4
K / D / A
57.9%
Kill participation
1,459.4
Damage / min
15,187g
417.2 gold / min
46
17 placed · 5 cleared
310
8.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
10 / 3 / 5
53.6% KP
49,538
35.6% share
18,182g
341 CS · 9.4/m
Eliass#NA1
Nunu & Willump · Jungle
3 / 1 / 13
57.1% KP
12,864
9.2% share
14,202g
227 CS · 6.2/m
The Big G#Jazzy
Yone · Mid
3 / 4 / 7
35.7% KP
28,298
20.3% share
16,252g
347 CS · 9.5/m
Maguyusi#NA1
Yunara · ADC
12 / 5 / 5
60.7% KP
39,881
28.6% share
21,102g
339 CS · 9.3/m
S8 IS SO FUN#NA1
Nautilus · Support
0 / 6 / 18
64.3% KP
8,624
6.2% share
10,451g
45 CS · 1.2/m
Red side
DefeatMental Clarity#Shen
Shen · Top
2 / 7 / 3
26.3% KP
6,810
5.1% share
11,218g
218 CS · 6/m
Reformation#777
Udyr · Jungle
4 / 4 / 7
57.9% KP
34,485
25.8% share
15,327g
288 CS · 7.9/m
PhyMini#NA1
Hwei · Mid
7 / 3 / 4
57.9% KP
53,123
39.7% share
15,187g
310 CS · 8.5/m
GLIDE GLIDE#SMURF
Jinx · ADC
5 / 7 / 3
42.1% KP
30,824
23.1% share
17,660g
360 CS · 9.9/m
反省了你全错#知豆不
Lulu · Support
1 / 7 / 8
47.4% KP
8,484
6.3% share
9,291g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
