Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 12 days ago
0 / 4 / 3
K / D / A
33.3%
Kill participation
812.1
Damage / min
6,431g
321.8 gold / min
11
8 placed · 0 cleared
165
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFAT RTD PIG CHUD#OINK
Fiora · Top
2 / 8 / 0
22.2% KP
6,898
14.2% share
5,907g
122 CS · 6.1/m
Music#jgl
Lee Sin · Jungle
5 / 4 / 1
66.7% KP
7,487
15.4% share
7,669g
121 CS · 6.1/m
PhyMini#NA1
Viktor · Mid
0 / 4 / 3
33.3% KP
16,228
33.3% share
6,431g
165 CS · 8.3/m
Good Boi#twtv
Jinx · ADC
2 / 5 / 2
44.4% KP
14,485
29.7% share
7,870g
161 CS · 8.1/m
十THANOS十#GOD
Taric · Support
0 / 9 / 4
44.4% KP
3,633
7.5% share
4,951g
35 CS · 1.8/m
Red side
Victoryquante#1997
Urgot · Top
5 / 0 / 2
23.3% KP
10,050
15.8% share
10,587g
188 CS · 9.4/m
LFT Sheiden#PHL1
Nidalee · Jungle
17 / 0 / 4
70% KP
21,458
33.8% share
13,224g
183 CS · 9.2/m
Solarbacca#EUW10
Gangplank · Mid
3 / 2 / 5
26.7% KP
11,148
17.6% share
8,810g
165 CS · 8.3/m
ttv tewbone#sub
Kalista · ADC
5 / 4 / 4
30% KP
17,368
27.4% share
10,629g
174 CS · 8.7/m
Win Worlds#2000
Leona · Support
0 / 3 / 12
40% KP
3,388
5.3% share
6,094g
12 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
