Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 7 days ago
17 / 2 / 3
K / D / A
74.1%
Kill participation
1,905.6
Damage / min
18,238g
635.8 gold / min
22
11 placed · 2 cleared
286
10 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca#EUW10
Gangplank · Top
5 / 4 / 5
62.5% KP
28,226
32.8% share
11,390g
204 CS · 7.1/m
AnotherGanker#NA2
Cho'Gath · Jungle
5 / 8 / 4
56.3% KP
14,878
17.3% share
11,547g
199 CS · 6.9/m
Turtle Server#lmfao
Kindred · Mid
2 / 7 / 2
25% KP
18,358
21.3% share
8,914g
187 CS · 6.5/m
njt#1968
Mel · ADC
4 / 3 / 1
31.3% KP
16,889
19.6% share
12,006g
219 CS · 7.6/m
Topablo#2003
Seraphine · Support
0 / 5 / 9
56.3% KP
7,699
8.9% share
7,143g
30 CS · 1/m
Red side
VictoryDhokla#NA1
K'Sante · Top
1 / 6 / 8
33.3% KP
18,371
14.3% share
10,067g
194 CS · 6.8/m
patience#Nice
Ivern · Jungle
2 / 0 / 13
55.6% KP
12,210
9.5% share
11,015g
167 CS · 5.8/m
PhyMini#NA1
Tristana · Mid
17 / 2 / 3
74.1% KP
54,659
42.5% share
18,238g
286 CS · 10/m
Drop#916
Caitlyn · ADC
3 / 3 / 5
29.6% KP
20,032
15.6% share
14,211g
275 CS · 9.6/m
For the King#Rise
Lux · Support
4 / 5 / 12
59.3% KP
23,371
18.2% share
9,275g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
