Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 6 days ago
3 / 6 / 9
K / D / A
41.4%
Kill participation
697.6
Damage / min
10,953g
383.9 gold / min
31
13 placed · 2 cleared
239
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMU Keii#MUWIN
Jayce · Top
9 / 11 / 4
44.8% KP
21,624
22.4% share
12,047g
205 CS · 7.2/m
LFT Sheiden#PHL1
Kindred · Jungle
7 / 5 / 10
58.6% KP
24,946
25.8% share
13,739g
208 CS · 7.3/m
PhyMini#NA1
Orianna · Mid
3 / 6 / 9
41.4% KP
19,904
20.6% share
10,953g
239 CS · 8.4/m
Dun#NA1
Cassiopeia · ADC
9 / 9 / 5
48.3% KP
21,699
22.5% share
12,381g
176 CS · 6.2/m
From Iron#1123
Tahm Kench · Support
1 / 10 / 13
48.3% KP
8,337
8.6% share
7,694g
25 CS · 0.9/m
Red side
Victorysmurfeee#OSRS
Olaf · Top
13 / 7 / 5
43.9% KP
22,481
19.4% share
14,842g
234 CS · 8.2/m
NAgurin#EU1
Jarvan IV · Jungle
11 / 5 / 17
68.3% KP
30,558
26.3% share
16,861g
238 CS · 8.3/m
en passant#yasuo
Syndra · Mid
6 / 4 / 8
34.1% KP
23,732
20.4% share
12,417g
219 CS · 7.7/m
Samuel Broadley#Gday
Kalista · ADC
11 / 7 / 9
48.8% KP
31,048
26.7% share
15,881g
268 CS · 9.4/m
Breezyyy#NA1
Renata Glasc · Support
0 / 6 / 14
34.1% KP
8,356
7.2% share
8,390g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
