Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 6 days ago
8 / 9 / 15
K / D / A
74.2%
Kill participation
559.6
Damage / min
11,333g
422.9 gold / min
85
37 placed · 5 cleared
17
0.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFudgecakey#5811
Zaahen · Top
4 / 9 / 6
26.3% KP
20,598
16.8% share
11,368g
188 CS · 7/m
Yuu13#137
Wukong · Jungle
14 / 4 / 13
71.1% KP
28,265
23.1% share
16,054g
220 CS · 8.2/m
Toothbooth#NA1
Galio · Mid
6 / 6 / 15
55.3% KP
22,303
18.2% share
10,784g
150 CS · 5.6/m
binh yen noi dau#blong
Ezreal · ADC
14 / 4 / 6
52.6% KP
42,778
35% share
17,301g
249 CS · 9.3/m
mousty#roy
Karma · Support
0 / 8 / 21
55.3% KP
8,352
6.8% share
8,460g
23 CS · 0.9/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
6 / 6 / 9
48.4% KP
30,609
28.9% share
12,357g
214 CS · 8/m
BookiLol#OP1
Pantheon · Jungle
2 / 7 / 12
45.2% KP
16,637
15.7% share
9,240g
153 CS · 5.7/m
Gladiore#NA1
Fizz · Mid
7 / 7 / 5
38.7% KP
20,543
19.4% share
10,965g
196 CS · 7.3/m
Trinn#NA1
Katarina · ADC
8 / 9 / 10
58.1% KP
23,284
22% share
12,536g
184 CS · 6.9/m
PhyMini#NA1
Pyke · Support
8 / 9 / 15
74.2% KP
14,998
14.1% share
11,333g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
