Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 4 days ago
7 / 4 / 2
K / D / A
64.3%
Kill participation
903
Damage / min
14,005g
417 gold / min
29
7 placed · 7 cleared
271
8.1 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKomari#TTV
Yasuo · Top
5 / 5 / 5
55.6% KP
22,893
27.5% share
15,097g
237 CS · 7.1/m
twtv kaidojungle#IWNL
Graves · Jungle
4 / 3 / 8
66.7% KP
19,790
23.8% share
15,611g
295 CS · 8.8/m
flow state#77999
Locke · Mid
7 / 2 / 2
50% KP
21,552
25.9% share
14,386g
263 CS · 7.8/m
DEALERSZ#FIST
Kalista · ADC
2 / 2 / 5
38.9% KP
12,033
14.5% share
16,357g
358 CS · 10.7/m
Swkeeee#NA1
Nami · Support
0 / 2 / 10
55.6% KP
6,976
8.4% share
8,628g
20 CS · 0.6/m
Red side
Defeatproler#NA1
Pantheon · Top
4 / 6 / 6
71.4% KP
15,579
19.5% share
12,252g
223 CS · 6.6/m
ImpulseIV#NA1
Sylas · Jungle
2 / 4 / 4
42.9% KP
9,333
11.7% share
11,175g
218 CS · 6.5/m
PhyMini#NA1
Akali · Mid
7 / 4 / 2
64.3% KP
30,326
37.9% share
14,005g
271 CS · 8.1/m
Infernodan#Dan
Jinx · ADC
1 / 3 / 5
42.9% KP
18,636
23.3% share
14,868g
352 CS · 10.5/m
Iron Player#NA1
Zilean · Support
0 / 2 / 8
57.1% KP
6,054
7.6% share
8,094g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
