Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 3 days ago
4 / 6 / 7
K / D / A
78.6%
Kill participation
1,434.8
Damage / min
10,131g
448.6 gold / min
17
6 placed · 0 cleared
194
8.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryComeback#pure
Fiora · Top
16 / 2 / 2
38.3% KP
31,169
30.1% share
11,776g
164 CS · 7.3/m
Music#jgl
Qiyana · Jungle
5 / 1 / 11
34% KP
17,001
16.4% share
12,805g
219 CS · 9.7/m
twtv tahenid#tahe
Nidalee · Mid
6 / 4 / 7
27.7% KP
14,130
13.6% share
9,964g
131 CS · 5.8/m
ttv tewbone#sub
Draven · ADC
12 / 4 / 9
44.7% KP
25,340
24.4% share
17,386g
225 CS · 10/m
Maguyusi#NA1
Lee Sin · Support
8 / 3 / 12
42.6% KP
16,051
15.5% share
8,819g
26 CS · 1.2/m
Red side
DefeatCozy#0122
Ambessa · Top
1 / 9 / 3
28.6% KP
14,817
18.7% share
6,494g
110 CS · 4.9/m
NAgurin#EU1
Elise · Jungle
6 / 8 / 1
50% KP
12,995
16.4% share
10,543g
163 CS · 7.2/m
PhyMini#NA1
Orianna · Mid
4 / 6 / 7
78.6% KP
32,402
40.9% share
10,131g
194 CS · 8.6/m
Autumn3#1003
Aphelios · ADC
1 / 11 / 2
21.4% KP
8,977
11.3% share
8,357g
162 CS · 7.2/m
COACH FOJ#TLA
Kled · Support
2 / 13 / 4
42.9% KP
10,089
12.7% share
6,611g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
