Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 3 days ago
5 / 3 / 9
K / D / A
40%
Kill participation
966.8
Damage / min
12,540g
438.7 gold / min
31
16 placed · 3 cleared
276
9.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWin Worlds#2000
Corki · Top
7 / 7 / 1
22.9% KP
21,566
20.3% share
13,256g
222 CS · 7.8/m
Gromp#213
Lee Sin · Jungle
14 / 3 / 8
62.9% KP
26,031
24.5% share
14,695g
192 CS · 6.7/m
PhyMini#NA1
Viktor · Mid
5 / 3 / 9
40% KP
27,635
26% share
12,540g
276 CS · 9.7/m
young#0000
Jhin · ADC
6 / 2 / 7
37.1% KP
20,088
18.9% share
14,309g
248 CS · 8.7/m
Yozu#Lux
Lux · Support
3 / 5 / 16
54.3% KP
10,839
10.2% share
8,665g
27 CS · 0.9/m
Red side
DefeatHeretic#win
Jayce · Top
4 / 6 / 6
52.6% KP
20,201
25.9% share
11,318g
237 CS · 8.3/m
TheSkyfallsforme#Rin
Ekko · Jungle
8 / 7 / 5
68.4% KP
19,286
24.7% share
13,316g
190 CS · 6.6/m
Aitsuki Nakuru#藍月なくる
Syndra · Mid
2 / 6 / 2
21.1% KP
16,233
20.8% share
10,157g
238 CS · 8.3/m
Foxy#Roxy
Ezreal · ADC
3 / 5 / 1
21.1% KP
12,771
16.4% share
11,421g
221 CS · 7.7/m
REDEMPTION#lmao
Camille · Support
2 / 11 / 6
42.1% KP
9,479
12.2% share
7,783g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
