Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · Yesterday
7 / 5 / 5
K / D / A
54.5%
Kill participation
944.1
Damage / min
11,170g
438.6 gold / min
29
11 placed · 3 cleared
203
8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryComeback#pure
Gwen · Top
11 / 4 / 9
43.5% KP
35,914
30.2% share
12,958g
206 CS · 8.1/m
Gromp#213
Lee Sin · Jungle
14 / 2 / 17
67.4% KP
23,295
19.6% share
14,969g
203 CS · 8/m
Radon#XLBT
Ekko · Mid
7 / 6 / 14
45.7% KP
17,833
15% share
10,161g
167 CS · 6.6/m
Likable#NA1
Corki · ADC
12 / 5 / 15
58.7% KP
31,480
26.5% share
15,281g
213 CS · 8.4/m
Zawale#nice
Blitzcrank · Support
2 / 5 / 26
60.9% KP
10,203
8.6% share
8,938g
30 CS · 1.2/m
Red side
Defeat一方通行#1031
Jayce · Top
3 / 8 / 2
22.7% KP
14,539
15.4% share
10,086g
190 CS · 7.5/m
oDragonXDo#NA1
Cho'Gath · Jungle
5 / 8 / 3
36.4% KP
14,309
15.2% share
10,197g
178 CS · 7/m
PhyMini#NA1
Aurora · Mid
7 / 5 / 5
54.5% KP
24,043
25.5% share
11,170g
203 CS · 8/m
dont complain#na2
Lucian · ADC
6 / 11 / 3
40.9% KP
28,247
29.9% share
11,154g
185 CS · 7.3/m
Breezyyy#NA1
Poppy · Support
1 / 14 / 13
63.6% KP
13,278
14.1% share
7,758g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
