Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 232 days ago
3 / 4 / 17
K / D / A
71.4%
Kill participation
508.5
Damage / min
8,260g
343 gold / min
81
40 placed · 10 cleared
17
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat초보원딜러#KR1
Ornn · Top
2 / 3 / 3
41.7% KP
15,453
21.6% share
8,648g
174 CS · 7.2/m
guz1vjppr0kut3#2810
Fizz · Jungle
5 / 6 / 2
58.3% KP
10,656
14.9% share
9,807g
159 CS · 6.6/m
실수는실력#silsu
Qiyana · Mid
3 / 3 / 1
33.3% KP
10,926
15.3% share
9,284g
204 CS · 8.5/m
Blue#KR33
Corki · ADC
1 / 10 / 5
50% KP
22,532
31.5% share
8,764g
198 CS · 8.2/m
JuttiMeriOyeHoi#Hoi
Nami · Support
1 / 6 / 10
91.7% KP
11,940
16.7% share
7,064g
35 CS · 1.5/m
Red side
Victory강한별#스뜨롱스타
Ambessa · Top
2 / 0 / 3
17.9% KP
26,010
24.9% share
10,565g
222 CS · 9.2/m
Quad#123
Viego · Jungle
7 / 3 / 5
42.9% KP
13,326
12.8% share
11,653g
191 CS · 7.9/m
DRX akAjE#KR0
Ahri · Mid
11 / 1 / 4
53.6% KP
26,212
25.1% share
11,354g
199 CS · 8.3/m
Celina#셀교슈
Yunara · ADC
5 / 4 / 11
57.1% KP
26,516
25.4% share
13,333g
203 CS · 8.4/m
YdBB#0107
Lulu · Support
3 / 4 / 17
71.4% KP
12,247
11.7% share
8,260g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
