Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 230 days ago
1 / 5 / 12
K / D / A
56.5%
Kill participation
253.3
Damage / min
7,793g
288.8 gold / min
107
39 placed · 14 cleared
29
1.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Ambessa · Top
10 / 1 / 3
56.5% KP
34,131
27.1% share
14,168g
265 CS · 9.8/m
Dongrass#111
Nidalee · Jungle
3 / 2 / 9
52.2% KP
14,703
11.7% share
11,860g
219 CS · 8.1/m
제드빡고수#KR1
Zed · Mid
5 / 1 / 6
47.8% KP
32,841
26.1% share
14,134g
239 CS · 8.9/m
오 너#111
Ezreal · ADC
4 / 2 / 8
52.2% KP
37,481
29.7% share
13,202g
260 CS · 9.6/m
YdBB#0107
Rell · Support
1 / 5 / 12
56.5% KP
6,835
5.4% share
7,793g
29 CS · 1.1/m
Red side
Defeat穿透世俗#2006
Renekton · Top
1 / 7 / 2
27.3% KP
8,988
12.6% share
7,652g
180 CS · 6.7/m
guz1vjppr0kut3#2810
Lee Sin · Jungle
3 / 2 / 4
63.6% KP
13,099
18.4% share
10,765g
231 CS · 8.6/m
dlwldms#iuiu
Ryze · Mid
4 / 6 / 4
72.7% KP
21,664
30.4% share
11,371g
244 CS · 9/m
엘 에이 씨티#LA CT
Swain · ADC
3 / 5 / 3
54.5% KP
20,296
28.5% share
10,672g
240 CS · 8.9/m
0 5#ggwp
Nautilus · Support
0 / 3 / 8
72.7% KP
7,257
10.2% share
6,541g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
