Match history
Karma champion portrait

Karma

Victory

Ranked Solo/Duo · 229 days ago

18:55Live Riot data

0 / 5 / 20

K / D / A

83.3%

Kill participation

481.5

Damage / min

5,917g

312.8 gold / min

59

25 placed · 8 cleared

18

1 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team kills
10. minute · Lulu-41 gold / -6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Lulu+251 gold / +1 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +251 gold and +1 CS versus Lulu.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 recorded deaths; first at 3:05.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

25 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,4792,9594,4385,9170:004:439:2714:1118:55
Karma: 5,917

Events and purchases

Kill · Mel → Zilean
Kill · Zilean → Naafiri
Kill · Mel → Karma
Kill · Yunara → Vi
Kill · Zilean → Yunara
Kill · Mel → Jhin
Kill · Jayce → Sion
Kill · Jhin → Lulu
Kill · Mel → Jhin
Kill · Naafiri → Karma
Kill · Jayce → Sion
Kill · Yunara → Karma
Kill · Jhin → Yunara
Kill · Lulu → Jhin
Kill · Vi → Mel
Kill · Vi → Naafiri
Objective · Vi · Infernal Dragon
Kill · Mel → Karma
Objective · Naafiri · Void Grub
Objective · Naafiri · Void Grub
Objective · Naafiri · Void Grub
Kill · Jayce → Sion
Kill · Mel → Vi
Kill · Jhin → Lulu
Kill · Yunara → Zilean
Kill · Yunara → Jhin
Kill · Jayce → Sion
Kill · Vi → Jayce
Kill · Vi → Yunara
Kill · Vi → Lulu
Building destroyed · Jayce · Outer turret
Kill · Mel → Zilean
Kill · Vi → Jayce
Building destroyed · Mel · Outer turret
Objective · Naafiri · Chemtech Dragon
Building destroyed · Yunara · Outer turret
Kill · Jhin → Lulu
Kill · Vi → Mel
Kill · Jhin → Yunara
Kill · Jayce → Jhin
Kill · Vi → Naafiri
Kill · Zilean → Jayce
Kill · Vi → Lulu
Kill · Mel → Zilean
Kill · Vi → Yunara
Objective · Naafiri · Rift Herald
Kill · Jhin → Jayce
Kill · Sion → Lulu
Kill · Yunara → Jhin
Kill · Zilean → Yunara

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
21 / 24 / 2841,463g · 72,388 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

최강인#0114

Jayce · Top

5 / 5 / 0

23.8% KP

21,047

29.1% share

9,312g

158 CS · 8.4/m

Naafiri champion portrait

抖音丁超#zypp

Naafiri · Jungle

2 / 3 / 6

38.1% KP

9,511

13.1% share

7,974g

138 CS · 7.3/m

Mel champion portrait

Daybreak#5428

Mel · Mid

8 / 3 / 3

52.4% KP

14,568

20.1% share

9,233g

167 CS · 8.8/m

Yunara champion portrait

뿡어방#0123

Yunara · ADC

5 / 7 / 8

61.9% KP

20,642

28.5% share

9,259g

142 CS · 7.5/m

Lulu champion portrait

Mitsuki#tes

Lulu · Support

1 / 6 / 11

57.1% KP

6,620

9.1% share

5,685g

24 CS · 1.3/m

Red side

Victory
24 / 21 / 5039,362g · 55,220 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

FA Racerr#KR06

Sion · Top

3 / 4 / 3

25% KP

9,751

17.7% share

7,079g

159 CS · 8.4/m

Vi champion portrait

Refuge#1210

Vi · Jungle

11 / 2 / 9

83.3% KP

15,512

28.1% share

10,945g

121 CS · 6.4/m

Zilean champion portrait

French bulldogO#KR1

Zilean · Mid

4 / 4 / 9

54.2% KP

8,757

15.9% share

6,651g

113 CS · 6/m

Jhin champion portrait

아름다운 나라#K T

Jhin · ADC

6 / 6 / 9

62.5% KP

12,092

21.9% share

8,770g

122 CS · 6.4/m

Karma champion portrait

YdBB#0107

Karma · Support

0 / 5 / 20

83.3% KP

9,108

16.5% share

5,917g

18 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.