Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 224 days ago
1 / 4 / 22
K / D / A
57.5%
Kill participation
565.9
Damage / min
7,466g
313.5 gold / min
73
34 placed · 5 cleared
14
0.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Gwen · Top
2 / 8 / 4
30% KP
16,750
23.7% share
8,190g
151 CS · 6.3/m
LoLTFTChallenger#RANK1
Ambessa · Jungle
2 / 9 / 6
40% KP
8,411
11.9% share
7,588g
123 CS · 5.2/m
CFO Pungyeon#0622
Ryze · Mid
10 / 7 / 2
60% KP
19,970
28.2% share
13,046g
196 CS · 8.2/m
미 키#0313
Jhin · ADC
6 / 10 / 7
65% KP
17,705
25% share
11,332g
153 CS · 6.4/m
읏추추추#KR22
Bard · Support
0 / 6 / 12
60% KP
7,889
11.2% share
6,319g
23 CS · 1/m
Red side
Victorydlwldms#iuiu
Akali · Top
12 / 3 / 5
42.5% KP
23,254
21.5% share
12,781g
237 CS · 10/m
asfdafds#asdf
Jarvan IV · Jungle
8 / 4 / 24
80% KP
12,095
11.2% share
11,637g
148 CS · 6.2/m
抖音薄荷冰鸟#虞姬电竞
Aurelion Sol · Mid
10 / 5 / 17
67.5% KP
33,100
30.6% share
11,533g
189 CS · 7.9/m
HLE Gumayusi#0298
Ezreal · ADC
9 / 4 / 14
57.5% KP
26,358
24.3% share
14,232g
212 CS · 8.9/m
YdBB#0107
Karma · Support
1 / 4 / 22
57.5% KP
13,478
12.4% share
7,466g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
