Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 223 days ago
4 / 9 / 12
K / D / A
55.2%
Kill participation
524.4
Damage / min
7,798g
320.5 gold / min
73
39 placed · 4 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Jayce · Top
7 / 10 / 3
34.5% KP
21,106
23.8% share
10,679g
173 CS · 7.1/m
숙성된취두부1#BFX
Zaahen · Jungle
11 / 7 / 2
44.8% KP
22,088
24.9% share
13,460g
170 CS · 7/m
Heru#KR821
Annie · Mid
5 / 5 / 2
24.1% KP
18,514
20.9% share
9,143g
200 CS · 8.2/m
FAad#2007
Yunara · ADC
2 / 8 / 8
34.5% KP
14,228
16% share
10,217g
193 CS · 7.9/m
YdBB#0107
Karma · Support
4 / 9 / 12
55.2% KP
12,761
14.4% share
7,798g
14 CS · 0.6/m
Red side
VictoryBillie Jean#1111
Ryze · Top
8 / 3 / 7
38.5% KP
20,061
17.8% share
12,203g
210 CS · 8.6/m
미 키#0313
Jarvan IV · Jungle
6 / 3 / 21
69.2% KP
21,452
19% share
14,086g
194 CS · 8/m
CFO Pungyeon#0622
Orianna · Mid
5 / 8 / 9
35.9% KP
16,673
14.8% share
11,525g
185 CS · 7.6/m
hle pyeonsik#HLE
Ezreal · ADC
18 / 5 / 8
66.7% KP
41,017
36.4% share
16,523g
215 CS · 8.8/m
dONOtfeAR#1101
Senna · Support
2 / 10 / 17
48.7% KP
13,430
11.9% share
9,092g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
