Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 218 days ago
1 / 4 / 20
K / D / A
65.6%
Kill participation
435.1
Damage / min
8,684g
332.9 gold / min
99
44 placed · 11 cleared
18
0.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySnow Country#0405
Varus · Top
5 / 6 / 5
31.3% KP
21,759
21.9% share
11,669g
228 CS · 8.7/m
McDonalds#3890
Graves · Jungle
12 / 4 / 6
56.3% KP
24,760
24.9% share
15,373g
229 CS · 8.8/m
YeouMin#여우민
Zoe · Mid
8 / 2 / 12
62.5% KP
22,099
22.2% share
11,526g
157 CS · 6/m
밤이싫어#kr9
Caitlyn · ADC
6 / 5 / 7
40.6% KP
19,462
19.6% share
14,891g
235 CS · 9/m
YdBB#0107
Bard · Support
1 / 4 / 20
65.6% KP
11,350
11.4% share
8,684g
18 CS · 0.7/m
Red side
Defeat최고의전투기까지#KR09
Rumble · Top
2 / 6 / 3
23.8% KP
18,958
22.9% share
8,535g
180 CS · 6.9/m
patience#0718
Xin Zhao · Jungle
5 / 7 / 3
38.1% KP
15,536
18.7% share
10,328g
148 CS · 5.7/m
개빡친 강주찬#개빡침
Mel · Mid
4 / 6 / 4
38.1% KP
19,627
23.7% share
11,224g
238 CS · 9.1/m
마수36#3636
Jinx · ADC
8 / 9 / 5
61.9% KP
19,613
23.6% share
12,934g
187 CS · 7.2/m
hle eclipse#딜못함
Nautilus · Support
2 / 4 / 11
61.9% KP
9,198
11.1% share
8,234g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
