Match history
Lulu champion portrait

Lulu

Defeat

Ranked Solo/Duo · 218 days ago

22:15Live Riot data

1 / 4 / 8

K / D / A

81.8%

Kill participation

315.8

Damage / min

6,032g

271.1 gold / min

61

31 placed · 4 cleared

12

0.5 CS / min

Objective control

Blue side

2

Dragons

1

Baron

3

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team kills
10. minute · Bard-367 gold / -9 CS

Difference from the opponent Riot assigned to your role.

15. minute · Bard-260 gold / -16 CS

Difference from the opponent Riot assigned to your role.

20. minute · Bard-990 gold / -21 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -260 gold and -16 CS versus Bard.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 7:35.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

31 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,5083,0164,5246,0320:005:3311:0716:4122:15
Lulu: 6,032

Events and purchases

Kill · Maokai → Riven
Objective · Lee Sin · Hextech Dragon
Kill · Viego → Lee Sin
Kill · Zeri → Bard
Kill · Zeri → Ezreal
Kill · Lee Sin → Riven
Kill · Bard → Zeri
Kill · Lee Sin → Ryze
Kill · Lee Sin → Lulu
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Zeri → Ezreal
Kill · Zeri → Bard
Kill · Ryze → Ahri
Kill · Viego → Lee Sin
Objective · Viego · Chemtech Dragon
Kill · Zeri → Bard
Kill · Lulu → Ezreal
Kill · Lee Sin → Riven
Kill · Ryze → Lee Sin
Kill · Bard → Viego
Kill · Ezreal → Ryze
Kill · Ezreal → Zeri
Building destroyed · Ezreal · Outer turret
Objective · Lee Sin · Rift Herald
Objective · Ahri · Infernal Dragon
Building destroyed · Lee Sin · Outer turret
Building destroyed · Ryze · Outer turret
Kill · Ahri → Ryze
Kill · Viego → Ezreal
Kill · Bard → Viego
Kill · Ahri → Lulu
Kill · Lee Sin → Zeri
Kill · Lee Sin → Riven
Building destroyed · Ahri · Outer turret
Kill · Ahri → Lulu
Kill · Ezreal → Riven
Building destroyed · Map · Outer turret
Objective · Lee Sin · Baron Nashor
Kill · Ezreal → Lulu
Kill · Lee Sin → Zeri
Kill · Ahri → Viego
Kill · Ezreal → Riven
Kill · Lee Sin → Ryze

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
21 / 11 / 3747,649g · 75,388 damage
PlayerKDA · KPDamageGold · CSItems
Maokai champion portrait

先帮我收拾一下#我的便便

Maokai · Top

1 / 0 / 5

28.6% KP

11,148

14.8% share

8,344g

208 CS · 9.3/m

Lee Sin champion portrait

그게맞아#KR2

Lee Sin · Jungle

8 / 3 / 9

81% KP

18,922

25.1% share

11,424g

155 CS · 7/m

Ahri champion portrait

Wonderwall#mid

Ahri · Mid

4 / 1 / 11

71.4% KP

20,641

27.4% share

10,231g

224 CS · 10.1/m

Ezreal champion portrait

시나브로#0203

Ezreal · ADC

5 / 4 / 3

38.1% KP

14,115

18.7% share

10,164g

195 CS · 8.8/m

Bard champion portrait

푸 린#OwO

Bard · Support

3 / 3 / 9

57.1% KP

10,562

14% share

7,486g

34 CS · 1.5/m

Red side

Defeat
11 / 21 / 1842,108g · 64,126 damage
PlayerKDA · KPDamageGold · CSItems
Riven champion portrait

chengzhitop#4433

Riven · Top

0 / 6 / 0

0% KP

8,897

13.9% share

7,291g

198 CS · 8.9/m

Viego champion portrait

오운하GYM#PT문의

Viego · Jungle

3 / 3 / 4

63.6% KP

8,995

14% share

9,227g

180 CS · 8.1/m

Ryze champion portrait

langmanbusi#KR1

Ryze · Mid

2 / 4 / 3

45.5% KP

18,258

28.5% share

9,090g

229 CS · 10.3/m

Zeri champion portrait

정상을 향한 도전#No1

Zeri · ADC

5 / 4 / 3

72.7% KP

20,950

32.7% share

10,468g

215 CS · 9.7/m

Lulu champion portrait

YdBB#0107

Lulu · Support

1 / 4 / 8

81.8% KP

7,026

11% share

6,032g

12 CS · 0.5/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.