Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 217 days ago
1 / 6 / 22
K / D / A
62.2%
Kill participation
156.7
Damage / min
10,472g
310.6 gold / min
125
63 placed · 9 cleared
32
0.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYONG2#6666
Aatrox · Top
4 / 10 / 4
21.6% KP
21,314
17% share
13,124g
231 CS · 6.9/m
La La Land#라라랜드
Vi · Jungle
4 / 4 / 15
51.4% KP
11,871
9.4% share
14,014g
205 CS · 6.1/m
Hebi#스케치
Cassiopeia · Mid
9 / 4 / 9
48.6% KP
32,398
25.8% share
15,262g
261 CS · 7.7/m
NinjaKiwi#KoR
Jinx · ADC
19 / 6 / 10
78.4% KP
54,759
43.6% share
26,083g
376 CS · 11.2/m
YdBB#0107
Thresh · Support
1 / 6 / 22
62.2% KP
5,283
4.2% share
10,472g
32 CS · 0.9/m
Red side
DefeatTOPKING#asd
Rumble · Top
10 / 5 / 5
50% KP
37,892
27% share
15,398g
277 CS · 8.2/m
오 너#111
Jayce · Jungle
7 / 6 / 12
63.3% KP
45,946
32.8% share
18,339g
266 CS · 7.9/m
로 컨#0214
Tristana · Mid
4 / 8 / 6
33.3% KP
23,522
16.8% share
14,498g
304 CS · 9/m
Peyz#KR11
Yunara · ADC
8 / 10 / 4
40% KP
23,933
17.1% share
17,711g
328 CS · 9.7/m
Ghost#올라갑니다
Nautilus · Support
1 / 8 / 18
63.3% KP
8,903
6.4% share
9,719g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
