Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 216 days ago
2 / 11 / 25
K / D / A
61.4%
Kill participation
333.6
Damage / min
10,682g
307.4 gold / min
100
57 placed · 3 cleared
11
0.3 CS / min
Objective control
5
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGaethje#KR2
Lissandra · Top
5 / 7 / 13
42.9% KP
28,623
17.5% share
14,561g
261 CS · 7.5/m
숙성된취두부1#BFX
Graves · Jungle
26 / 9 / 13
92.9% KP
63,340
38.8% share
25,239g
308 CS · 8.9/m
길가다가까까사달라고조르는이도윤#KR1
Yone · Mid
3 / 7 / 10
31% KP
22,630
13.9% share
16,200g
358 CS · 10.3/m
El1enYeager#KR1
Corki · ADC
5 / 10 / 21
61.9% KP
33,105
20.3% share
18,125g
281 CS · 8.1/m
qwer1234#5678
Nami · Support
3 / 11 / 29
76.2% KP
15,463
9.5% share
11,283g
27 CS · 0.8/m
Red side
DefeatAzhy#KR1
Riven · Top
11 / 7 / 3
31.8% KP
23,438
17.7% share
17,975g
279 CS · 8/m
Maldives#0727
Lee Sin · Jungle
9 / 9 / 13
50% KP
20,188
15.3% share
14,442g
195 CS · 5.6/m
ParisVan#不知名歌手
Azir · Mid
8 / 5 / 6
31.8% KP
38,981
29.5% share
16,845g
315 CS · 9.1/m
greed#КR1
Samira · ADC
14 / 10 / 12
59.1% KP
38,006
28.7% share
20,832g
270 CS · 7.8/m
YdBB#0107
Alistar · Support
2 / 11 / 25
61.4% KP
11,594
8.8% share
10,682g
11 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
