Match history
Bard champion portrait

Bard

Defeat

Ranked Solo/Duo · 216 days ago

15:14Live Riot data

3 / 7 / 4

K / D / A

70%

Kill participation

408.3

Damage / min

5,290g

347.3 gold / min

34

17 placed · 6 cleared

15

1 CS / min

Objective control

Blue side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team kills
10. minute · Nautilus+518 gold / -3 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nautilus+319 gold / -2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +319 gold and -2 CS versus Nautilus.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 2:03.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

53 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,3232,6453,9685,2900:003:487:3711:2615:14
Bard: 5,290

Events and purchases

Kill · Yasuo → Jayce
Kill · Lucian → Bard
Kill · Jayce → Yasuo
Kill · Lucian → Jhin
Kill · Viego → Yone
Kill · Lucian → Jhin
Kill · Bard → Nautilus
Kill · Lucian → Bard
Kill · Bard → Lucian
Kill · Jayce → Yasuo
Kill · Rumble → Yone
Kill · Rumble → Yasuo
Objective · Maokai · Cloud Dragon
Kill · Rumble → Yone
Kill · Yasuo → Jayce
Kill · Viego → Maokai
Kill · Jhin → Nautilus
Kill · Jayce → Bard
Objective · Viego · Void Grub
Kill · Yasuo → Nautilus
Objective · Viego · Void Grub
Objective · Viego · Void Grub
Kill · Rumble → Yone
Kill · Lucian → Bard
Kill · Jayce → Yasuo
Kill · Rumble → Yone
Kill · Jayce → Bard
Building destroyed · Lucian · Outer turret
Kill · Jayce → Jhin
Kill · Jhin → Jayce
Building destroyed · Viego · Outer turret
Kill · Viego → Maokai
Kill · Yasuo → Lucian
Building destroyed · Rumble · Outer turret
Kill · Jayce → Bard
Kill · Yasuo → Jayce
Kill · Rumble → Yone
Objective · Viego · Infernal Dragon
Kill · Rumble → Jhin
Kill · Lucian → Bard
Kill · Lucian → Maokai
Kill · Jayce → Yone
Building destroyed · Nautilus · Inner turret
Kill · Bard → Viego
Kill · Lucian → Maokai
Kill · Lucian → Yasuo

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
27 / 10 / 1936,545g · 52,015 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

Frog#DRX

Rumble · Top

7 / 0 / 2

33.3% KP

17,050

32.8% share

7,877g

150 CS · 9.8/m

Viego champion portrait

치무식#목을뽑다

Viego · Jungle

3 / 1 / 6

33.3% KP

5,319

10.2% share

6,847g

111 CS · 7.3/m

Jayce champion portrait

songman2#가짜임

Jayce · Mid

8 / 4 / 1

33.3% KP

13,486

25.9% share

7,687g

132 CS · 8.7/m

Lucian champion portrait

마수36#3636

Lucian · ADC

9 / 2 / 0

33.3% KP

11,026

21.2% share

8,987g

138 CS · 9.1/m

Nautilus champion portrait

日益澄明#TES

Nautilus · Support

0 / 3 / 10

37% KP

5,134

9.9% share

5,147g

17 CS · 1.1/m

Red side

Defeat
10 / 27 / 1525,972g · 29,754 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

Juliet Persia#KR3

Yone · Top

0 / 7 / 0

0% KP

3,073

10.3% share

4,064g

97 CS · 6.4/m

Maokai champion portrait

Not Bad#KR2

Maokai · Jungle

0 / 4 / 5

50% KP

5,295

17.8% share

5,088g

102 CS · 6.7/m

Yasuo champion portrait

미드가내현#0207

Yasuo · Mid

5 / 5 / 2

70% KP

10,760

36.2% share

6,770g

125 CS · 8.2/m

Jhin champion portrait

전상득#0805

Jhin · ADC

2 / 4 / 4

60% KP

4,406

14.8% share

4,760g

67 CS · 4.4/m

Bard champion portrait

YdBB#0107

Bard · Support

3 / 7 / 4

70% KP

6,220

20.9% share

5,290g

15 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.