Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 216 days ago
2 / 6 / 17
K / D / A
51.4%
Kill participation
465.7
Damage / min
9,398g
336 gold / min
95
33 placed · 10 cleared
29
1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPure Imagination#ZZZZZ
Ambessa · Top
16 / 1 / 6
59.5% KP
40,673
34.8% share
14,648g
210 CS · 7.5/m
NoRoo#T 1
Ivern · Jungle
1 / 3 / 17
48.6% KP
11,664
10% share
11,768g
197 CS · 7/m
CFO Pungyeon#0622
Ryze · Mid
12 / 2 / 4
43.2% KP
27,466
23.5% share
14,498g
265 CS · 9.5/m
chesterbb#0811
Ashe · ADC
6 / 5 / 8
37.8% KP
24,012
20.6% share
13,885g
243 CS · 8.7/m
YdBB#0107
Seraphine · Support
2 / 6 / 17
51.4% KP
13,024
11.1% share
9,398g
29 CS · 1/m
Red side
Defeat나의 요람#1028
Jayce · Top
2 / 14 / 1
17.6% KP
17,787
22% share
9,490g
187 CS · 6.7/m
抖音丶小猪仔#小猪仔
Shyvana · Jungle
6 / 4 / 7
76.5% KP
17,861
22.1% share
13,107g
235 CS · 8.4/m
길가다가까까사달라고조르는이도윤#KR1
Orianna · Mid
5 / 6 / 4
52.9% KP
25,471
31.5% share
13,340g
269 CS · 9.6/m
FA Kingdom#KR1
Jinx · ADC
3 / 8 / 6
52.9% KP
11,629
14.4% share
10,514g
195 CS · 7/m
DNS Quantum#KR 1
Bard · Support
1 / 5 / 11
70.6% KP
8,041
10% share
7,583g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
