Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 215 days ago
4 / 8 / 28
K / D / A
66.7%
Kill participation
394.2
Damage / min
10,636g
319.9 gold / min
118
50 placed · 14 cleared
22
0.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJiahai#Yasuo
Yasuo · Top
7 / 9 / 6
44.8% KP
36,347
25.6% share
13,618g
225 CS · 6.8/m
백기태#S T
Sejuani · Jungle
5 / 8 / 17
75.9% KP
24,038
16.9% share
12,659g
187 CS · 5.6/m
Singing#KR1
Diana · Mid
10 / 9 / 6
55.2% KP
44,885
31.6% share
15,358g
251 CS · 7.5/m
先帮我收拾一下#我的便便
Miss Fortune · ADC
6 / 9 / 6
41.4% KP
24,060
17% share
14,354g
224 CS · 6.7/m
YeouMin#여우민
Nautilus · Support
1 / 13 / 20
72.4% KP
12,505
8.8% share
9,721g
37 CS · 1.1/m
Red side
VictoryRaon#5587
Skarner · Top
6 / 3 / 18
50% KP
28,143
19% share
14,053g
255 CS · 7.7/m
김진원#0426
Talon · Jungle
13 / 7 / 21
70.8% KP
31,638
21.3% share
16,016g
209 CS · 6.3/m
개빡친 강주찬#개빡침
Ryze · Mid
10 / 4 / 15
52.1% KP
36,064
24.3% share
16,287g
287 CS · 8.6/m
팔은안으로굽는다#6974
Ezreal · ADC
15 / 7 / 16
64.6% KP
39,288
26.5% share
17,928g
210 CS · 6.3/m
YdBB#0107
Bard · Support
4 / 8 / 28
66.7% KP
13,106
8.8% share
10,636g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
