Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 211 days ago
0 / 10 / 11
K / D / A
73.3%
Kill participation
232.5
Damage / min
6,656g
265.2 gold / min
98
46 placed · 6 cleared
15
0.6 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory엔마왓슨#0311
Sion · Top
1 / 6 / 15
45.7% KP
15,459
14.7% share
9,302g
173 CS · 6.9/m
Grizzly#KR3
Lee Sin · Jungle
13 / 2 / 12
71.4% KP
21,176
20.1% share
13,983g
173 CS · 6.9/m
팔은안으로굽는다#6974
Zoe · Mid
7 / 1 / 13
57.1% KP
23,109
21.9% share
10,987g
174 CS · 6.9/m
MUDAI#KR2
Sivir · ADC
11 / 2 / 11
62.9% KP
35,645
33.8% share
15,218g
244 CS · 9.7/m
호랑이가될남자#KR1
Poppy · Support
3 / 4 / 24
77.1% KP
10,053
9.5% share
8,641g
16 CS · 0.6/m
Red side
Defeatlet it be#0815
Smolder · Top
1 / 5 / 4
33.3% KP
29,248
34.6% share
10,196g
230 CS · 9.2/m
블랙맘바#Armin
Skarner · Jungle
5 / 7 / 3
53.3% KP
11,064
13.1% share
9,700g
140 CS · 5.6/m
미드가내현#0207
Mel · Mid
3 / 6 / 3
40% KP
14,090
16.6% share
10,096g
242 CS · 9.6/m
baekjongmin#0812
Varus · ADC
6 / 7 / 4
66.7% KP
24,401
28.8% share
10,177g
175 CS · 7/m
YdBB#0107
Alistar · Support
0 / 10 / 11
73.3% KP
5,837
6.9% share
6,656g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
