Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 208 days ago
8 / 3 / 29
K / D / A
77.1%
Kill participation
671.8
Damage / min
10,726g
437.8 gold / min
88
41 placed · 6 cleared
21
0.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory초밥먹다와사비잘못먹고우는시이야#Siiya
Ambessa · Top
1 / 2 / 6
14.6% KP
16,814
13.2% share
8,912g
166 CS · 6.8/m
구름다리농장#0120
Viego · Jungle
16 / 6 / 5
43.8% KP
27,351
21.5% share
14,228g
180 CS · 7.3/m
LNG BuLLDoG#KR2
Aurora · Mid
14 / 2 / 14
58.3% KP
38,948
30.7% share
13,425g
190 CS · 7.8/m
Witt#123
Ziggs · ADC
9 / 4 / 13
45.8% KP
27,477
21.6% share
13,583g
196 CS · 8/m
YdBB#0107
Poppy · Support
8 / 3 / 29
77.1% KP
16,460
13% share
10,726g
21 CS · 0.9/m
Red side
DefeatParisVan#不知名歌手
Renekton · Top
2 / 6 / 6
47.1% KP
20,413
25.4% share
11,315g
202 CS · 8.2/m
기리보이혁갓#아입니두
Lee Sin · Jungle
3 / 11 / 3
35.3% KP
10,098
12.5% share
9,202g
141 CS · 5.8/m
Wonderwall#mid
Ryze · Mid
2 / 11 / 3
29.4% KP
16,185
20.1% share
8,746g
154 CS · 6.3/m
iwwinn#jin
Sivir · ADC
7 / 10 / 4
64.7% KP
25,919
32.2% share
12,940g
192 CS · 7.8/m
hle eclipse#딜못함
Pyke · Support
3 / 10 / 8
64.7% KP
7,886
9.8% share
8,401g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
