Match history
Bard champion portrait

Bard

Victory

Ranked Solo/Duo · 207 days ago

25:45Live Riot data

3 / 7 / 32

K / D / A

67.3%

Kill participation

440.6

Damage / min

9,246g

359.1 gold / min

77

41 placed · 4 cleared

7

0.3 CS / min

Objective control

Blue side

0

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

1

Baron

7

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Rumble-737 gold / -6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Rumble-1,529 gold / -11 CS

Difference from the opponent Riot assigned to your role.

20. minute · Rumble-2,528 gold / -9 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1529 gold and -11 CS versus Rumble.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 5:50.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

101 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,3124,6236,9359,2460:006:2612:5219:1925:45
Bard: 9,246

Events and purchases

Kill · Mel → Kindred
Kill · Mel → Viktor
Kill · Jhin → Rumble
Kill · Varus → Jhin
Kill · Mel → Kindred
Kill · Mel → Viktor
Kill · Kindred → Karthus
Kill · Jayce → Kindred
Kill · Kindred → Bard
Kill · Mel → Kindred
Kill · Jhin → Rumble
Kill · Mel → Sion
Kill · Rumble → Jayce
Kill · Sion → Bard
Kill · Karthus → Kindred
Kill · Rumble → Mel
Kill · Karthus → Viktor
Kill · Karthus → Rumble
Kill · Rumble → Bard
Kill · Jhin → Rumble
Kill · Viktor → Jhin
Kill · Jhin → Viktor
Kill · Bard → Varus
Objective · Kindred · Void Grub
Kill · Kindred → Jayce
Objective · Karthus · Cloud Dragon
Objective · Kindred · Void Grub
Objective · Kindred · Void Grub
Kill · Jhin → Varus
Kill · Karthus → Kindred
Kill · Mel → Viktor
Kill · Mel → Rumble
Kill · Jhin → Varus
Kill · Rumble → Karthus
Kill · Karthus → Sion
Kill · Kindred → Bard
Kill · Mel → Kindred
Kill · Karthus → Varus
Kill · Rumble → Jhin
Kill · Jhin → Rumble
Kill · Varus → Bard
Kill · Jayce → Sion
Kill · Kindred → Jayce
Kill · Map → Kindred
Kill · Karthus → Rumble
Kill · Karthus → Viktor
Objective · Karthus · Hextech Dragon
Building destroyed · Mel · Outer turret
Kill · Kindred → Jayce
Kill · Rumble → Karthus

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
28 / 53 / 3855,618g · 103,123 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

척추를 꺾는 자#척추꺾기

Sion · Top

4 / 7 / 9

46.4% KP

19,135

18.6% share

10,969g

205 CS · 8/m

Kindred champion portrait

KRX Winner#KR0

Kindred · Jungle

8 / 14 / 5

46.4% KP

20,081

19.5% share

10,898g

144 CS · 5.6/m

Viktor champion portrait

조용히게임해#주세요

Viktor · Mid

5 / 10 / 8

46.4% KP

18,548

18% share

11,202g

186 CS · 7.2/m

Varus champion portrait

GAM Draktharr#GAM

Varus · ADC

2 / 9 / 8

35.7% KP

14,571

14.1% share

10,658g

191 CS · 7.4/m

Rumble champion portrait

나는 고등학교에 가본 적이없어#reze

Rumble · Support

9 / 13 / 8

60.7% KP

30,788

29.9% share

11,891g

17 CS · 0.7/m

Red side

Victory
52 / 28 / 8266,276g · 133,940 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

땃쥐 맹아이#OwO

Jayce · Top

5 / 7 / 11

30.8% KP

28,134

21% share

10,097g

191 CS · 7.4/m

Karthus champion portrait

화이팅an#KR1

Karthus · Jungle

13 / 7 / 17

57.7% KP

40,014

29.9% share

14,815g

195 CS · 7.6/m

Mel champion portrait

현 준#0420

Mel · Mid

18 / 2 / 11

55.8% KP

29,000

21.7% share

15,553g

207 CS · 8/m

Jhin champion portrait

하지마라고햇잔아#kwb05

Jhin · ADC

13 / 5 / 11

46.2% KP

25,446

19% share

16,565g

215 CS · 8.3/m

Bard champion portrait

YdBB#0107

Bard · Support

3 / 7 / 32

67.3% KP

11,346

8.5% share

9,246g

7 CS · 0.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.