Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 206 days ago
2 / 5 / 11
K / D / A
76.5%
Kill participation
390.1
Damage / min
7,812g
287 gold / min
104
43 placed · 11 cleared
33
1.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory채붕 123#DRX
K'Sante · Top
4 / 2 / 10
66.7% KP
15,109
16.9% share
12,131g
252 CS · 9.3/m
wadwaaer#wywq
Ambessa · Jungle
6 / 3 / 8
66.7% KP
20,878
23.4% share
12,989g
202 CS · 7.4/m
올챙이#kr 1
Ahri · Mid
6 / 4 / 8
66.7% KP
22,367
25% share
11,233g
219 CS · 8/m
December#24th
Sivir · ADC
5 / 4 / 7
57.1% KP
24,744
27.7% share
14,300g
258 CS · 9.5/m
읏추추추#KR22
Blitzcrank · Support
0 / 4 / 11
52.4% KP
6,314
7.1% share
7,054g
31 CS · 1.1/m
Red side
Defeat실명 중독자#KR1
Teemo · Top
2 / 4 / 3
29.4% KP
23,622
24% share
10,571g
246 CS · 9/m
MVKE Sofm#2244
Nocturne · Jungle
2 / 4 / 9
64.7% KP
17,462
17.7% share
11,202g
225 CS · 8.3/m
aksdjhfljlasdkaj#asdkl
Aurora · Mid
4 / 3 / 2
35.3% KP
26,479
26.9% share
11,629g
274 CS · 10.1/m
의 신#사 라
Ashe · ADC
7 / 5 / 6
76.5% KP
20,201
20.5% share
12,570g
240 CS · 8.8/m
YdBB#0107
Seraphine · Support
2 / 5 / 11
76.5% KP
10,616
10.8% share
7,812g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
