Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 205 days ago
3 / 9 / 9
K / D / A
46.2%
Kill participation
292.9
Damage / min
10,083g
284.2 gold / min
166
65 placed · 21 cleared
29
0.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat景德镇剑姬#5232
Fiora · Top
4 / 5 / 5
34.6% KP
26,128
23.5% share
15,028g
301 CS · 8.5/m
d2eptrai2ka3#KR11
Lee Sin · Jungle
5 / 10 / 8
50% KP
18,545
16.7% share
13,231g
210 CS · 5.9/m
큐 비#KR2
LeBlanc · Mid
9 / 5 / 3
46.2% KP
31,447
28.3% share
15,591g
259 CS · 7.3/m
비모66#KR1
Jhin · ADC
5 / 4 / 6
42.3% KP
24,673
22.2% share
17,174g
330 CS · 9.3/m
YdBB#0107
Rell · Support
3 / 9 / 9
46.2% KP
10,392
9.3% share
10,083g
29 CS · 0.8/m
Red side
Victoryカメックス#Ale
Kennen · Top
6 / 8 / 5
33.3% KP
30,819
22% share
15,084g
289 CS · 8.1/m
yakushimaru#222
Xin Zhao · Jungle
9 / 2 / 11
60.6% KP
27,684
19.8% share
17,170g
302 CS · 8.5/m
Aimyon#0409
Viktor · Mid
11 / 7 / 9
60.6% KP
50,468
36.1% share
16,180g
291 CS · 8.2/m
망고보이#KR23
Varus · ADC
5 / 7 / 10
45.5% KP
21,326
15.2% share
17,202g
297 CS · 8.4/m
SIRIUSS#KR 1
Nautilus · Support
2 / 2 / 22
72.7% KP
9,690
6.9% share
10,918g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
