Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 205 days ago
2 / 8 / 18
K / D / A
71.4%
Kill participation
413.2
Damage / min
11,415g
269.2 gold / min
155
81 placed · 10 cleared
18
0.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Shen · Top
6 / 6 / 15
55.3% KP
29,555
17.7% share
17,924g
295 CS · 7/m
HLE Gumayusi#0298
Ambessa · Jungle
14 / 3 / 11
65.8% KP
41,900
25.1% share
20,861g
315 CS · 7.4/m
지 훈#KJH
Azir · Mid
5 / 3 / 10
39.5% KP
38,628
23.1% share
18,985g
394 CS · 9.3/m
T1 Jinbeom#KR3
Varus · ADC
11 / 4 / 14
65.8% KP
43,081
25.8% share
24,854g
405 CS · 9.6/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
2 / 12 / 19
55.3% KP
13,782
8.3% share
12,335g
38 CS · 0.9/m
Red side
DefeatKisue9#123
Jayce · Top
7 / 10 / 5
42.9% KP
52,618
26.1% share
18,758g
372 CS · 8.8/m
우 맨#who
Naafiri · Jungle
9 / 4 / 8
60.7% KP
44,144
21.9% share
18,264g
311 CS · 7.3/m
LNG BuLLDoG#KR2
Zoe · Mid
4 / 8 / 6
35.7% KP
40,104
19.9% share
14,732g
306 CS · 7.2/m
오 너#111
Ezreal · ADC
6 / 8 / 6
42.9% KP
47,145
23.4% share
18,863g
411 CS · 9.7/m
YdBB#0107
Karma · Support
2 / 8 / 18
71.4% KP
17,518
8.7% share
11,415g
18 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
