Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 204 days ago
3 / 2 / 10
K / D / A
48.1%
Kill participation
410.6
Damage / min
7,496g
286.1 gold / min
112
41 placed · 13 cleared
19
0.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaybreak#5428
Ambessa · Top
5 / 5 / 2
25.9% KP
17,203
22.2% share
10,493g
208 CS · 7.9/m
KRX Winner#KR0
Vi · Jungle
7 / 5 / 7
51.9% KP
16,145
20.8% share
11,360g
177 CS · 6.8/m
suis#kr7
Ahri · Mid
4 / 3 / 3
25.9% KP
18,860
24.3% share
10,749g
262 CS · 10/m
chesterbb#0811
Ezreal · ADC
8 / 4 / 6
51.9% KP
14,514
18.7% share
12,446g
174 CS · 6.6/m
YdBB#0107
Bard · Support
3 / 2 / 10
48.1% KP
10,759
13.9% share
7,496g
19 CS · 0.7/m
Red side
Victorylingyo#6511
Aurora · Top
1 / 6 / 4
26.3% KP
19,693
21.2% share
9,920g
231 CS · 8.8/m
Bonnie#0314
Jarvan IV · Jungle
3 / 3 / 15
94.7% KP
18,200
19.6% share
11,186g
157 CS · 6/m
DK ShowMaker#KR1
Mel · Mid
6 / 4 / 2
42.1% KP
19,084
20.5% share
12,523g
216 CS · 8.2/m
DK Smash#KR7
Caitlyn · ADC
6 / 8 / 4
52.6% KP
21,196
22.8% share
14,381g
244 CS · 9.3/m
꼬부기#0829
Lux · Support
3 / 6 / 8
57.9% KP
14,880
16% share
9,263g
69 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
