Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 203 days ago
2 / 9 / 15
K / D / A
63%
Kill participation
500.1
Damage / min
8,501g
327.2 gold / min
83
42 placed · 9 cleared
33
1.3 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaierlanlaozhu#KR1
Jayce · Top
10 / 3 / 9
48.7% KP
45,724
34% share
15,343g
240 CS · 9.2/m
GAM Draktharr#GAM
Nocturne · Jungle
11 / 5 / 13
61.5% KP
20,086
14.9% share
14,281g
195 CS · 7.5/m
처르헌#kr7
Orianna · Mid
3 / 10 / 12
38.5% KP
17,779
13.2% share
9,962g
170 CS · 6.5/m
Zhx0721#zzz
Ezreal · ADC
14 / 4 / 13
69.2% KP
40,456
30.1% share
15,739g
204 CS · 7.9/m
읏추추추#KR22
Karma · Support
1 / 5 / 31
82.1% KP
10,513
7.8% share
9,757g
16 CS · 0.6/m
Red side
DefeatxX로블록스개고수Xx#김태훈이다
Sion · Top
1 / 5 / 6
25.9% KP
9,642
11.1% share
8,434g
183 CS · 7/m
쫙쫙이#벌레핑
Ambessa · Jungle
9 / 8 / 3
44.4% KP
22,369
25.7% share
12,009g
179 CS · 6.9/m
7426#kaola
Ryze · Mid
10 / 8 / 5
55.6% KP
25,376
29.2% share
14,536g
232 CS · 8.9/m
fishone#kr2
Ashe · ADC
5 / 9 / 4
33.3% KP
16,593
19.1% share
10,305g
178 CS · 6.9/m
YdBB#0107
Seraphine · Support
2 / 9 / 15
63% KP
12,995
14.9% share
8,501g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
