Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 201 days ago
5 / 9 / 6
K / D / A
68.8%
Kill participation
820
Damage / min
7,220g
326.7 gold / min
68
33 placed · 4 cleared
13
0.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnpu#HZ998
Ambessa · Top
3 / 7 / 1
25% KP
22,863
25.3% share
8,318g
179 CS · 8.1/m
달을가린구름이#2006
Jarvan IV · Jungle
1 / 4 / 3
25% KP
12,286
13.6% share
8,316g
168 CS · 7.6/m
ToongE#0801
LeBlanc · Mid
2 / 7 / 3
31.3% KP
19,576
21.7% share
8,152g
176 CS · 8/m
쭉 펴고 걸어요#6666
Corki · ADC
5 / 5 / 4
56.3% KP
17,391
19.3% share
9,885g
182 CS · 8.2/m
YdBB#0107
Anivia · Support
5 / 9 / 6
68.8% KP
18,121
20.1% share
7,220g
13 CS · 0.6/m
Red side
Victory꿀잼사과잼#KR1
Dr. Mundo · Top
7 / 2 / 3
31.3% KP
27,499
28.5% share
12,088g
212 CS · 9.6/m
抖音阿甘爱跑步#xtz小弟
Talon · Jungle
11 / 0 / 3
43.8% KP
20,553
21.3% share
15,371g
230 CS · 10.4/m
T1 Jinbeom#KR3
Aurora · Mid
7 / 4 / 5
37.5% KP
19,378
20.1% share
9,326g
172 CS · 7.8/m
vanilla#next
Caitlyn · ADC
5 / 5 / 10
46.9% KP
18,178
18.8% share
10,999g
181 CS · 8.2/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
2 / 6 / 13
46.9% KP
10,857
11.3% share
7,140g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
