Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 196 days ago
1 / 6 / 14
K / D / A
51.7%
Kill participation
615.6
Damage / min
7,535g
312.9 gold / min
86
28 placed · 16 cleared
37
1.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstella#0904
Zaahen · Top
0 / 6 / 2
7.7% KP
11,248
12% share
8,783g
164 CS · 6.8/m
dsmjpjo#KR2
Skarner · Jungle
8 / 4 / 9
65.4% KP
12,420
13.3% share
9,335g
113 CS · 4.7/m
뿡치타#0716
Ryze · Mid
7 / 7 / 6
50% KP
27,325
29.2% share
12,599g
217 CS · 9/m
bai se zh1 chuan#qwe1
Yunara · ADC
11 / 6 / 7
69.2% KP
33,220
35.5% share
12,770g
190 CS · 7.9/m
SIRIUSS#KR 1
Lulu · Support
0 / 6 / 17
65.4% KP
9,366
10% share
6,707g
20 CS · 0.8/m
Red side
Victory03군필프로지망생#FATOP
Vayne · Top
6 / 5 / 6
41.4% KP
25,765
23.6% share
10,252g
171 CS · 7.1/m
Bonnie#0314
Jarvan IV · Jungle
3 / 3 / 21
82.8% KP
19,439
17.8% share
11,612g
198 CS · 8.2/m
이순모#KR1
Cassiopeia · Mid
6 / 5 / 3
31% KP
25,176
23.1% share
10,647g
194 CS · 8.1/m
민간인이지만슬픈남자조주현입니다#5915
Jhin · ADC
13 / 8 / 7
69% KP
23,909
21.9% share
15,455g
194 CS · 8.1/m
YdBB#0107
Anivia · Support
1 / 6 / 14
51.7% KP
14,826
13.6% share
7,535g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
