Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 195 days ago
0 / 6 / 19
K / D / A
59.4%
Kill participation
221.4
Damage / min
8,438g
279.1 gold / min
109
54 placed · 15 cleared
32
1.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFlauren#2006
Rumble · Top
2 / 8 / 2
19% KP
25,209
24.4% share
12,198g
255 CS · 8.4/m
키움증권#SAR
Ambessa · Jungle
5 / 4 / 7
57.1% KP
24,695
23.9% share
12,906g
219 CS · 7.2/m
하지마라고햇잔아#kwb05
Zoe · Mid
6 / 5 / 6
57.1% KP
17,350
16.8% share
11,972g
220 CS · 7.3/m
SnowFlower#0224
Miss Fortune · ADC
5 / 8 / 3
38.1% KP
24,793
24% share
13,375g
264 CS · 8.7/m
아키아#AKIA
Nautilus · Support
3 / 7 / 12
71.4% KP
11,261
10.9% share
8,857g
23 CS · 0.8/m
Red side
VictoryTrapid#fear
K'Sante · Top
7 / 3 / 12
59.4% KP
22,056
21.1% share
11,988g
228 CS · 7.5/m
KRX Vincenzo#KR4
Jarvan IV · Jungle
13 / 3 / 12
78.1% KP
25,099
24% share
16,581g
210 CS · 6.9/m
내최애는막차를탄다#일요일
Aurelion Sol · Mid
7 / 3 / 11
56.3% KP
26,070
25% share
11,888g
216 CS · 7.1/m
오로지 실력이 마케팅#whoo
Yunara · ADC
5 / 6 / 7
37.5% KP
24,516
23.5% share
15,672g
295 CS · 9.8/m
YdBB#0107
Lulu · Support
0 / 6 / 19
59.4% KP
6,695
6.4% share
8,438g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
