Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 194 days ago
1 / 7 / 10
K / D / A
52.4%
Kill participation
388.1
Damage / min
7,627g
267.9 gold / min
79
40 placed · 8 cleared
26
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHextechPunisher#9999
Urgot · Top
9 / 6 / 3
57.1% KP
28,801
27.4% share
13,767g
225 CS · 7.9/m
허수아비#무적이야
Fiddlesticks · Jungle
3 / 8 / 5
38.1% KP
16,346
15.5% share
11,637g
202 CS · 7.1/m
여행은 길동무와#KR2
Akali · Mid
3 / 8 / 3
28.6% KP
19,586
18.6% share
9,598g
198 CS · 7/m
문어아사랑해I#KR1
Yunara · ADC
5 / 12 / 4
42.9% KP
29,457
28% share
12,187g
191 CS · 6.7/m
YdBB#0107
Lulu · Support
1 / 7 / 10
52.4% KP
11,049
10.5% share
7,627g
26 CS · 0.9/m
Red side
Victory대머리도적#롤링썬더
Jayce · Top
6 / 4 / 12
43.9% KP
36,674
28.9% share
14,327g
249 CS · 8.7/m
Qnayia#ztmy
Jarvan IV · Jungle
6 / 5 / 18
58.5% KP
13,629
10.7% share
12,606g
182 CS · 6.4/m
whis#1121
Galio · Mid
6 / 1 / 14
48.8% KP
21,820
17.2% share
11,761g
182 CS · 6.4/m
Mires#0812
Jhin · ADC
16 / 7 / 7
56.1% KP
35,210
27.8% share
17,526g
231 CS · 8.1/m
永远输不完#三分王
Anivia · Support
7 / 4 / 17
58.5% KP
19,539
15.4% share
11,200g
83 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
