Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 193 days ago
3 / 5 / 19
K / D / A
68.8%
Kill participation
418.3
Damage / min
9,070g
341.8 gold / min
96
37 placed · 12 cleared
41
1.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat크롱 캐리#KR1
Jax · Top
5 / 5 / 1
33.3% KP
14,773
15.4% share
9,618g
164 CS · 6.2/m
블루리쉬잘해요#KR1
Jarvan IV · Jungle
5 / 8 / 7
66.7% KP
16,708
17.4% share
9,445g
154 CS · 5.8/m
POUt#QQ1
Twisted Fate · Mid
3 / 6 / 7
55.6% KP
17,314
18% share
11,229g
190 CS · 7.2/m
aksdjhfljlasdkaj#asdkl
Ezreal · ADC
3 / 4 / 8
61.1% KP
36,515
38% share
10,998g
231 CS · 8.7/m
Duro#Gen
Karma · Support
2 / 9 / 10
66.7% KP
10,873
11.3% share
7,114g
29 CS · 1.1/m
Red side
VictoryWonderwall#mid
Aurora · Top
9 / 0 / 3
37.5% KP
37,750
30.7% share
11,677g
251 CS · 9.5/m
KRX Vincenzo#KR4
Lee Sin · Jungle
9 / 2 / 13
68.8% KP
29,513
24% share
13,460g
202 CS · 7.6/m
Formula#KR111
Galio · Mid
5 / 6 / 12
53.1% KP
21,845
17.7% share
10,224g
173 CS · 6.5/m
이지만의하루#이지만
Ashe · ADC
6 / 5 / 8
43.8% KP
22,874
18.6% share
14,368g
233 CS · 8.8/m
YdBB#0107
Seraphine · Support
3 / 5 / 19
68.8% KP
11,099
9% share
9,070g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
