Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 193 days ago
1 / 4 / 10
K / D / A
45.8%
Kill participation
331.6
Damage / min
8,839g
282.1 gold / min
121
50 placed · 13 cleared
30
1 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnpu#HZ998
Fiora · Top
15 / 4 / 2
70.8% KP
58,710
48.7% share
20,228g
317 CS · 10.1/m
十三day#jug
Viego · Jungle
7 / 2 / 4
45.8% KP
17,414
14.5% share
15,760g
263 CS · 8.4/m
우울살이#T T
Twisted Fate · Mid
0 / 2 / 6
25% KP
14,080
11.7% share
11,303g
222 CS · 7.1/m
pPain#KR1
Ashe · ADC
1 / 6 / 9
41.7% KP
19,867
16.5% share
13,393g
251 CS · 8/m
YdBB#0107
Seraphine · Support
1 / 4 / 10
45.8% KP
10,389
8.6% share
8,839g
30 CS · 1/m
Red side
Defeat따봉 람머스#KR1
Zaahen · Top
4 / 11 / 2
35.3% KP
26,266
28.7% share
11,793g
249 CS · 7.9/m
진조 알퀘이드 #KR1
Lee Sin · Jungle
3 / 5 / 6
52.9% KP
8,339
9.1% share
10,204g
159 CS · 5.1/m
우 맨#who
Mel · Mid
4 / 2 / 3
41.2% KP
31,149
34% share
12,592g
263 CS · 8.4/m
츄파춥스#8873
Yunara · ADC
5 / 3 / 5
58.8% KP
19,341
21.1% share
14,936g
285 CS · 9.1/m
DNS Quantum#KR 1
Lulu · Support
1 / 3 / 12
76.5% KP
6,547
7.1% share
8,858g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
